boost/asio/detail/strand_service.hpp
//
// strand_service.hpp
// ~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2010 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef BOOST_ASIO_DETAIL_STRAND_SERVICE_HPP
#define BOOST_ASIO_DETAIL_STRAND_SERVICE_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include <boost/asio/detail/push_options.hpp>
#include <boost/asio/detail/push_options.hpp>
#include <boost/functional/hash.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/asio/detail/pop_options.hpp>
#include <boost/asio/io_service.hpp>
#include <boost/asio/detail/call_stack.hpp>
#include <boost/asio/detail/completion_handler.hpp>
#include <boost/asio/detail/fenced_block.hpp>
#include <boost/asio/detail/handler_alloc_helpers.hpp>
#include <boost/asio/detail/handler_invoke_helpers.hpp>
#include <boost/asio/detail/mutex.hpp>
#include <boost/asio/detail/op_queue.hpp>
#include <boost/asio/detail/operation.hpp>
#include <boost/asio/detail/service_base.hpp>
namespace boost {
namespace asio {
namespace detail {
// Default service implementation for a strand.
class strand_service
: public boost::asio::detail::service_base<strand_service>
{
private:
struct on_do_complete_exit;
struct on_dispatch_exit;
public:
// The underlying implementation of a strand.
class strand_impl
: public operation
{
public:
strand_impl()
: operation(&strand_service::do_complete),
count_(0)
{
}
private:
// Only this service will have access to the internal values.
friend class strand_service;
friend struct on_do_complete_exit;
friend struct on_dispatch_exit;
// Mutex to protect access to internal data.
boost::asio::detail::mutex mutex_;
// The count of handlers in the strand, including the upcall (if any).
std::size_t count_;
// The handlers waiting on the strand.
op_queue<operation> queue_;
};
typedef strand_impl* implementation_type;
// Construct a new strand service for the specified io_service.
explicit strand_service(boost::asio::io_service& io_service)
: boost::asio::detail::service_base<strand_service>(io_service),
io_service_(boost::asio::use_service<io_service_impl>(io_service)),
mutex_(),
salt_(0)
{
}
// Destroy all user-defined handler objects owned by the service.
void shutdown_service()
{
op_queue<operation> ops;
boost::asio::detail::mutex::scoped_lock lock(mutex_);
for (std::size_t i = 0; i < num_implementations; ++i)
if (strand_impl* impl = implementations_[i].get())
ops.push(impl->queue_);
}
// Construct a new strand implementation.
void construct(implementation_type& impl)
{
std::size_t index = boost::hash_value(&impl);
boost::hash_combine(index, salt_++);
index = index % num_implementations;
boost::asio::detail::mutex::scoped_lock lock(mutex_);
if (!implementations_[index])
implementations_[index].reset(new strand_impl);
impl = implementations_[index].get();
}
// Destroy a strand implementation.
void destroy(implementation_type& impl)
{
impl = 0;
}
// Request the io_service to invoke the given handler.
template <typename Handler>
void dispatch(implementation_type& impl, Handler handler)
{
// If we are already in the strand then the handler can run immediately.
if (call_stack<strand_impl>::contains(impl))
{
boost::asio::detail::fenced_block b;
boost_asio_handler_invoke_helpers::invoke(handler, handler);
return;
}
// Allocate and construct an object to wrap the handler.
typedef completion_handler<Handler> value_type;
typedef handler_alloc_traits<Handler, value_type> alloc_traits;
raw_handler_ptr<alloc_traits> raw_ptr(handler);
handler_ptr<alloc_traits> ptr(raw_ptr, handler);
// If we are running inside the io_service, and no other handler is queued
// or running, then the handler can run immediately.
bool can_dispatch = call_stack<io_service_impl>::contains(&io_service_);
impl->mutex_.lock();
bool first = (++impl->count_ == 1);
if (can_dispatch && first)
{
// Immediate invocation is allowed.
impl->mutex_.unlock();
// Memory must be releaesed before any upcall is made.
ptr.reset();
// Indicate that this strand is executing on the current thread.
call_stack<strand_impl>::context ctx(impl);
// Ensure the next handler, if any, is scheduled on block exit.
on_dispatch_exit on_exit = { &io_service_, impl };
(void)on_exit;
boost::asio::detail::fenced_block b;
boost_asio_handler_invoke_helpers::invoke(handler, handler);
return;
}
// Immediate invocation is not allowed, so enqueue for later.
impl->queue_.push(ptr.get());
impl->mutex_.unlock();
ptr.release();
// The first handler to be enqueued is responsible for scheduling the
// strand.
if (first)
io_service_.post_immediate_completion(impl);
}
// Request the io_service to invoke the given handler and return immediately.
template <typename Handler>
void post(implementation_type& impl, Handler handler)
{
// Allocate and construct an object to wrap the handler.
typedef completion_handler<Handler> value_type;
typedef handler_alloc_traits<Handler, value_type> alloc_traits;
raw_handler_ptr<alloc_traits> raw_ptr(handler);
handler_ptr<alloc_traits> ptr(raw_ptr, handler);
// Add the handler to the queue.
impl->mutex_.lock();
bool first = (++impl->count_ == 1);
impl->queue_.push(ptr.get());
impl->mutex_.unlock();
ptr.release();
// The first handler to be enqueue is responsible for scheduling the strand.
if (first)
io_service_.post_immediate_completion(impl);
}
private:
static void do_complete(io_service_impl* owner, operation* base,
boost::system::error_code /*ec*/, std::size_t /*bytes_transferred*/)
{
if (owner)
{
strand_impl* impl = static_cast<strand_impl*>(base);
// Get the next handler to be executed.
impl->mutex_.lock();
operation* o = impl->queue_.front();
impl->queue_.pop();
impl->mutex_.unlock();
// Indicate that this strand is executing on the current thread.
call_stack<strand_impl>::context ctx(impl);
// Ensure the next handler, if any, is scheduled on block exit.
on_do_complete_exit on_exit = { owner, impl };
(void)on_exit;
o->complete(*owner);
}
}
// Helper class to re-post the strand on exit.
struct on_do_complete_exit
{
io_service_impl* owner_;
strand_impl* impl_;
~on_do_complete_exit()
{
impl_->mutex_.lock();
bool more_handlers = (--impl_->count_ > 0);
impl_->mutex_.unlock();
if (more_handlers)
owner_->post_immediate_completion(impl_);
}
};
// Helper class to re-post the strand on exit.
struct on_dispatch_exit
{
io_service_impl* io_service_;
strand_impl* impl_;
~on_dispatch_exit()
{
impl_->mutex_.lock();
bool more_handlers = (--impl_->count_ > 0);
impl_->mutex_.unlock();
if (more_handlers)
io_service_->post_immediate_completion(impl_);
}
};
// The io_service implementation used to post completions.
io_service_impl& io_service_;
// Mutex to protect access to the array of implementations.
boost::asio::detail::mutex mutex_;
// Number of implementations shared between all strand objects.
enum { num_implementations = 193 };
// The head of a linked list of all implementations.
boost::scoped_ptr<strand_impl> implementations_[num_implementations];
// Extra value used when hashing to prevent recycled memory locations from
// getting the same strand implementation.
std::size_t salt_;
};
} // namespace detail
} // namespace asio
} // namespace boost
#include <boost/asio/detail/pop_options.hpp>
#endif // BOOST_ASIO_DETAIL_STRAND_SERVICE_HPP