boost/fusion/container/vector/vector40_fwd.hpp
#ifndef BOOST_PP_IS_ITERATING
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#if !defined(BOOST_FUSION_VECTOR40_FWD_HPP_INCLUDED)
#define BOOST_FUSION_VECTOR40_FWD_HPP_INCLUDED
#include <boost/preprocessor/cat.hpp>
#include <boost/preprocessor/iteration/iterate.hpp>
#include <boost/preprocessor/repetition/enum_params.hpp>
#if !defined(BOOST_FUSION_DONT_USE_PREPROCESSED_FILES)
#include <boost/fusion/container/vector/detail/preprocessed/vector40_fwd.hpp>
#else
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 2, line: 0, output: "detail/preprocessed/vector40_fwd.hpp")
#endif
/*=============================================================================
Copyright (c) 2011 Eric Niebler
Copyright (c) 2001-2011 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
This is an auto-generated file. Do not edit!
==============================================================================*/
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(preserve: 1)
#endif
namespace boost { namespace fusion
{
// expand vector31 to vector40
#define BOOST_PP_FILENAME_1 <boost/fusion/container/vector/vector40_fwd.hpp>
#define BOOST_PP_ITERATION_LIMITS (31, 40)
#include BOOST_PP_ITERATE()
}}
#if defined(__WAVE__) && defined(BOOST_FUSION_CREATE_PREPROCESSED_FILES)
#pragma wave option(output: null)
#endif
#endif // BOOST_FUSION_DONT_USE_PREPROCESSED_FILES
#endif
#else
template <BOOST_PP_ENUM_PARAMS(BOOST_PP_ITERATION(), typename T)>
struct BOOST_PP_CAT(vector, BOOST_PP_ITERATION());
#endif