boost/mpl/vector/vector30.hpp
#ifndef BOOST_MPL_VECTOR_VECTOR30_HPP_INCLUDED
#define BOOST_MPL_VECTOR_VECTOR30_HPP_INCLUDED
// Copyright Aleksey Gurtovoy 2000-2004
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/mpl for documentation.
// $Id$
// $Date$
// $Revision$
#if !defined(BOOST_MPL_PREPROCESSING_MODE)
# include <boost/mpl/vector/vector20.hpp>
#endif
#include <boost/mpl/aux_/config/use_preprocessed.hpp>
#if !defined(BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS) \
&& !defined(BOOST_MPL_PREPROCESSING_MODE)
# define BOOST_MPL_PREPROCESSED_HEADER vector30.hpp
# include <boost/mpl/vector/aux_/include_preprocessed.hpp>
#else
# include <boost/mpl/aux_/config/typeof.hpp>
# include <boost/mpl/aux_/config/ctps.hpp>
# include <boost/preprocessor/iterate.hpp>
namespace boost { namespace mpl {
# define BOOST_PP_ITERATION_PARAMS_1 \
(3,(21, 30, <boost/mpl/vector/aux_/numbered.hpp>))
# include BOOST_PP_ITERATE()
}}
#endif // BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS
#endif // BOOST_MPL_VECTOR_VECTOR30_HPP_INCLUDED