boost/beast/websocket/detail/utf8_checker.hpp
//
// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/boostorg/beast
//
#ifndef BOOST_BEAST_WEBSOCKET_DETAIL_UTF8_CHECKER_HPP
#define BOOST_BEAST_WEBSOCKET_DETAIL_UTF8_CHECKER_HPP
#include <boost/beast/core/type_traits.hpp>
#include <boost/asio/buffer.hpp>
#include <boost/assert.hpp>
#include <algorithm>
#include <cstdint>
namespace boost {
namespace beast {
namespace websocket {
namespace detail {
/** A UTF8 validator.
This validator can be used to check if a buffer containing UTF8 text is
valid. The write function may be called incrementally with segmented UTF8
sequences. The finish function determines if all processed text is valid.
*/
template<class = void>
class utf8_checker_t
{
std::size_t need_ = 0; // chars we need to finish the code point
std::uint8_t* p_ = cp_; // current position in temp buffer
std::uint8_t cp_[4]; // a temp buffer for the code point
public:
/** Prepare to process text as valid utf8
*/
void
reset();
/** Check that all processed text is valid utf8
*/
bool
finish();
/** Check if text is valid UTF8
@return `true` if the text is valid utf8 or false otherwise.
*/
bool
write(std::uint8_t const* in, std::size_t size);
/** Check if text is valid UTF8
@return `true` if the text is valid utf8 or false otherwise.
*/
template<class ConstBufferSequence>
bool
write(ConstBufferSequence const& bs);
};
template<class _>
void
utf8_checker_t<_>::
reset()
{
need_ = 0;
p_ = cp_;
}
template<class _>
bool
utf8_checker_t<_>::
finish()
{
auto const success = need_ == 0;
reset();
return success;
}
template<class _>
template<class ConstBufferSequence>
bool
utf8_checker_t<_>::
write(ConstBufferSequence const& bs)
{
static_assert(boost::asio::is_const_buffer_sequence<ConstBufferSequence>::value,
"ConstBufferSequence requirements not met");
for(auto b : beast::detail::buffers_range(bs))
if(! write(static_cast<
std::uint8_t const*>(b.data()),
b.size()))
return false;
return true;
}
template<class _>
bool
utf8_checker_t<_>::
write(std::uint8_t const* in, std::size_t size)
{
auto const valid =
[](std::uint8_t const*& p)
{
if(p[0] < 128)
{
++p;
return true;
}
if((p[0] & 0xe0) == 0xc0)
{
if( (p[1] & 0xc0) != 0x80 ||
(p[0] & 0xfe) == 0xc0) // overlong
return false;
p += 2;
return true;
}
if((p[0] & 0xf0) == 0xe0)
{
if( (p[1] & 0xc0) != 0x80
|| (p[2] & 0xc0) != 0x80
|| (p[0] == 0xe0 && (p[1] & 0xe0) == 0x80) // overlong
|| (p[0] == 0xed && (p[1] & 0xe0) == 0xa0) // surrogate
//|| (p[0] == 0xef && p[1] == 0xbf && (p[2] & 0xfe) == 0xbe) // U+FFFE or U+FFFF
)
return false;
p += 3;
return true;
}
if((p[0] & 0xf8) == 0xf0)
{
if( (p[1] & 0xc0) != 0x80
|| (p[2] & 0xc0) != 0x80
|| (p[3] & 0xc0) != 0x80
|| (p[0] == 0xf0 && (p[1] & 0xf0) == 0x80) // overlong
|| (p[0] == 0xf4 && p[1] > 0x8f) || p[0] > 0xf4 // > U+10FFFF
)
return false;
p += 4;
return true;
}
return false;
};
auto const fail_fast =
[&]()
{
auto const n = p_ - cp_;
switch(n)
{
default:
BOOST_ASSERT(false);
BOOST_FALLTHROUGH;
case 1:
cp_[1] = 0x81;
BOOST_FALLTHROUGH;
case 2:
cp_[2] = 0x81;
BOOST_FALLTHROUGH;
case 3:
cp_[3] = 0x81;
break;
}
std::uint8_t const* p = cp_;
return ! valid(p);
};
auto const needed =
[](std::uint8_t const v)
{
if(v < 128)
return 1;
if(v < 192)
return 0;
if(v < 224)
return 2;
if(v < 240)
return 3;
if(v < 248)
return 4;
return 0;
};
auto const end = in + size;
// Finish up any incomplete code point
if(need_ > 0)
{
// Calculate what we have
auto n = (std::min)(size, need_);
size -= n;
need_ -= n;
// Add characters to the code point
while(n--)
*p_++ = *in++;
BOOST_ASSERT(p_ <= cp_ + 4);
// Still incomplete?
if(need_ > 0)
{
// Incomplete code point
BOOST_ASSERT(in == end);
// Do partial validation on the incomplete
// code point, this is called "Fail fast"
// in Autobahn|Testsuite parlance.
return ! fail_fast();
}
// Complete code point, validate it
std::uint8_t const* p = &cp_[0];
if(! valid(p))
return false;
p_ = cp_;
}
if(size <= sizeof(std::size_t))
goto slow;
// Align `in` to sizeof(std::size_t) boundary
{
auto const in0 = in;
auto last = reinterpret_cast<std::uint8_t const*>(
((reinterpret_cast<std::uintptr_t>(in) + sizeof(std::size_t) - 1) /
sizeof(std::size_t)) * sizeof(std::size_t));
// Check one character at a time for low-ASCII
while(in < last)
{
if(*in & 0x80)
{
// Not low-ASCII so switch to slow loop
size = size - (in - in0);
goto slow;
}
++in;
}
size = size - (in - in0);
}
// Fast loop: Process 4 or 8 low-ASCII characters at a time
{
auto const in0 = in;
auto last = in + size - 7;
auto constexpr mask = static_cast<
std::size_t>(0x8080808080808080 & ~std::size_t{0});
while(in < last)
{
#if 0
std::size_t temp;
std::memcpy(&temp, in, sizeof(temp));
if((temp & mask) != 0)
#else
// Technically UB but works on all known platforms
if((*reinterpret_cast<std::size_t const*>(in) & mask) != 0)
#endif
{
size = size - (in - in0);
goto slow;
}
in += sizeof(std::size_t);
}
// There's at least one more full code point left
last += 4;
while(in < last)
if(! valid(in))
return false;
goto tail;
}
slow:
// Slow loop: Full validation on one code point at a time
{
auto last = in + size - 3;
while(in < last)
if(! valid(in))
return false;
}
tail:
// Handle the remaining bytes. The last
// characters could split a code point so
// we save the partial code point for later.
//
// On entry to the loop, `in` points to the
// beginning of a code point.
//
for(;;)
{
// Number of chars left
auto n = end - in;
if(! n)
break;
// Chars we need to finish this code point
auto const need = needed(*in);
if(need == 0)
return false;
if(need <= n)
{
// Check a whole code point
if(! valid(in))
return false;
}
else
{
// Calculate how many chars we need
// to finish this partial code point
need_ = need - n;
// Save the partial code point
while(n--)
*p_++ = *in++;
BOOST_ASSERT(in == end);
BOOST_ASSERT(p_ <= cp_ + 4);
// Do partial validation on the incomplete
// code point, this is called "Fail fast"
// in Autobahn|Testsuite parlance.
return ! fail_fast();
}
}
return true;
}
using utf8_checker = utf8_checker_t<>;
template<class = void>
bool
check_utf8(char const* p, std::size_t n)
{
utf8_checker c;
if(! c.write(reinterpret_cast<const uint8_t*>(p), n))
return false;
return c.finish();
}
} // detail
} // websocket
} // beast
} // boost
#endif