boost/move/detail/meta_utils.hpp
//////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2012-2015.
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/move for documentation.
//
//////////////////////////////////////////////////////////////////////////////
//! \file
#ifndef BOOST_MOVE_DETAIL_META_UTILS_HPP
#define BOOST_MOVE_DETAIL_META_UTILS_HPP
#if defined(BOOST_HAS_PRAGMA_ONCE)
# pragma once
#endif
#include <boost/move/detail/config_begin.hpp>
#include <boost/move/detail/workaround.hpp> //forceinline
#include <boost/move/detail/meta_utils_core.hpp>
#include <cstddef> //for std::size_t
#include <boost/move/detail/addressof.hpp>
//Small meta-typetraits to support move
namespace boost {
//Forward declare boost::rv
template <class T> class rv;
namespace move_detail {
//////////////////////////////////////
// is_different
//////////////////////////////////////
template<class T, class U>
struct is_different
{
static const bool value = !is_same<T, U>::value;
};
//////////////////////////////////////
// apply
//////////////////////////////////////
template<class F, class Param>
struct apply
{
typedef typename F::template apply<Param>::type type;
};
//////////////////////////////////////
// bool_
//////////////////////////////////////
template< bool C_ >
struct bool_ : integral_constant<bool, C_>
{
inline operator bool() const { return C_; }
inline bool operator()() const { return C_; }
};
typedef bool_<true> true_;
typedef bool_<false> false_;
//////////////////////////////////////
// nat
//////////////////////////////////////
struct nat{};
struct nat2{};
struct nat3{};
template <unsigned N>
struct natN
{};
//////////////////////////////////////
// yes_type/no_type
//////////////////////////////////////
typedef char yes_type;
struct no_type
{
char _[2];
};
//////////////////////////////////////
// natify
//////////////////////////////////////
template <class T> struct natify{};
//////////////////////////////////////
// remove_reference
//////////////////////////////////////
template<class T>
struct remove_reference
{
typedef T type;
};
template<class T>
struct remove_reference<T&>
{
typedef T type;
};
#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
template<class T>
struct remove_reference<T&&>
{
typedef T type;
};
#else
template<class T>
struct remove_reference< rv<T> >
{
typedef T type;
};
template<class T>
struct remove_reference< rv<T> &>
{
typedef T type;
};
template<class T>
struct remove_reference< const rv<T> &>
{
typedef T type;
};
#endif
//////////////////////////////////////
// remove_pointer
//////////////////////////////////////
template< class T > struct remove_pointer { typedef T type; };
template< class T > struct remove_pointer<T*> { typedef T type; };
template< class T > struct remove_pointer<T* const> { typedef T type; };
template< class T > struct remove_pointer<T* volatile> { typedef T type; };
template< class T > struct remove_pointer<T* const volatile> { typedef T type; };
//////////////////////////////////////
// add_pointer
//////////////////////////////////////
template< class T >
struct add_pointer
{
typedef typename remove_reference<T>::type* type;
};
//////////////////////////////////////
// add_const
//////////////////////////////////////
template<class T>
struct add_const
{
typedef const T type;
};
template<class T>
struct add_const<T&>
{
typedef const T& type;
};
#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
template<class T>
struct add_const<T&&>
{
typedef T&& type;
};
#endif
//////////////////////////////////////
// add_lvalue_reference
//////////////////////////////////////
template<class T>
struct add_lvalue_reference
{ typedef T& type; };
template<class T> struct add_lvalue_reference<T&> { typedef T& type; };
template<> struct add_lvalue_reference<void> { typedef void type; };
template<> struct add_lvalue_reference<const void> { typedef const void type; };
template<> struct add_lvalue_reference<volatile void> { typedef volatile void type; };
template<> struct add_lvalue_reference<const volatile void>{ typedef const volatile void type; };
template<class T>
struct add_const_lvalue_reference
{
typedef typename remove_reference<T>::type t_unreferenced;
typedef typename add_const<t_unreferenced>::type t_unreferenced_const;
typedef typename add_lvalue_reference
<t_unreferenced_const>::type type;
};
//////////////////////////////////////
// is_lvalue_reference
//////////////////////////////////////
template<class T>
struct is_lvalue_reference
{
static const bool value = false;
};
template<class T>
struct is_lvalue_reference<T&>
{
static const bool value = true;
};
//////////////////////////////////////
// identity
//////////////////////////////////////
template <class T>
struct identity
{
typedef T type;
typedef typename add_const_lvalue_reference<T>::type reference;
BOOST_MOVE_FORCEINLINE reference operator()(reference t) const
{ return t; }
};
//////////////////////////////////////
// is_class_or_union
//////////////////////////////////////
template<class T>
struct is_class_or_union
{
struct twochar { char dummy[2]; };
template <class U>
static char is_class_or_union_tester(void(U::*)(void));
template <class U>
static twochar is_class_or_union_tester(...);
static const bool value = sizeof(is_class_or_union_tester<T>(0)) == sizeof(char);
};
//////////////////////////////////////
// addressof
//////////////////////////////////////
//////////////////////////////////////
// has_pointer_type
//////////////////////////////////////
template <class T>
struct has_pointer_type
{
struct two { char c[2]; };
template <class U> static two test(...);
template <class U> static char test(typename U::pointer* = 0);
static const bool value = sizeof(test<T>(0)) == 1;
};
//////////////////////////////////////
// is_convertible
//////////////////////////////////////
#if defined(_MSC_VER) && (_MSC_VER >= 1400)
//use intrinsic since in MSVC
//overaligned types can't go through ellipsis
template <class T, class U>
struct is_convertible
{
static const bool value = __is_convertible_to(T, U);
};
#else
template <class T, class U>
class is_convertible
{
typedef typename add_lvalue_reference<T>::type t_reference;
typedef char true_t;
class false_t { char dummy[2]; };
static false_t dispatch(...);
static true_t dispatch(U);
static t_reference trigger();
public:
static const bool value = sizeof(dispatch(trigger())) == sizeof(true_t);
};
#endif
template <class T, class U, bool IsSame = is_same<T, U>::value>
struct is_same_or_convertible
: is_convertible<T, U>
{};
template <class T, class U>
struct is_same_or_convertible<T, U, true>
{
static const bool value = true;
};
template<
bool C
, typename F1
, typename F2
>
struct eval_if_c
: if_c<C,F1,F2>::type
{};
template<
typename C
, typename T1
, typename T2
>
struct eval_if
: if_<C,T1,T2>::type
{};
#if defined(BOOST_GCC) && (BOOST_GCC <= 40000)
#define BOOST_MOVE_HELPERS_RETURN_SFINAE_BROKEN
#endif
template<class T, class U, class R = void>
struct enable_if_convertible
: enable_if< is_convertible<T, U>, R>
{};
template<class T, class U, class R = void>
struct disable_if_convertible
: disable_if< is_convertible<T, U>, R>
{};
template<class T, class U, class R = void>
struct enable_if_same_or_convertible
: enable_if< is_same_or_convertible<T, U>, R>
{};
template<class T, class U, class R = void>
struct disable_if_same_or_convertible
: disable_if< is_same_or_convertible<T, U>, R>
{};
//////////////////////////////////////////////////////////////////////////////
//
// and_
//
//////////////////////////////////////////////////////////////////////////////
template<bool, class B = true_, class C = true_, class D = true_>
struct and_impl
: and_impl<B::value, C, D>
{};
template<>
struct and_impl<true, true_, true_, true_>
{
static const bool value = true;
};
template<class B, class C, class D>
struct and_impl<false, B, C, D>
{
static const bool value = false;
};
template<class A, class B, class C = true_, class D = true_>
struct and_
: and_impl<A::value, B, C, D>
{};
//////////////////////////////////////////////////////////////////////////////
//
// or_
//
//////////////////////////////////////////////////////////////////////////////
template<bool, class B = false_, class C = false_, class D = false_>
struct or_impl
: or_impl<B::value, C, D>
{};
template<>
struct or_impl<false, false_, false_, false_>
{
static const bool value = false;
};
template<class B, class C, class D>
struct or_impl<true, B, C, D>
{
static const bool value = true;
};
template<class A, class B, class C = false_, class D = false_>
struct or_
: or_impl<A::value, B, C, D>
{};
//////////////////////////////////////////////////////////////////////////////
//
// not_
//
//////////////////////////////////////////////////////////////////////////////
template<class T>
struct not_
{
static const bool value = !T::value;
};
//////////////////////////////////////////////////////////////////////////////
//
// enable_if_and / disable_if_and / enable_if_or / disable_if_or
//
//////////////////////////////////////////////////////////////////////////////
template<class R, class A, class B, class C = true_, class D = true_>
struct enable_if_and
: enable_if_c< and_<A, B, C, D>::value, R>
{};
template<class R, class A, class B, class C = true_, class D = true_>
struct disable_if_and
: disable_if_c< and_<A, B, C, D>::value, R>
{};
template<class R, class A, class B, class C = false_, class D = false_>
struct enable_if_or
: enable_if_c< or_<A, B, C, D>::value, R>
{};
template<class R, class A, class B, class C = false_, class D = false_>
struct disable_if_or
: disable_if_c< or_<A, B, C, D>::value, R>
{};
//////////////////////////////////////////////////////////////////////////////
//
// has_move_emulation_enabled_impl
//
//////////////////////////////////////////////////////////////////////////////
template<class T>
struct has_move_emulation_enabled_impl
: is_convertible< T, ::boost::rv<T>& >
{};
template<class T>
struct has_move_emulation_enabled_impl<T&>
{ static const bool value = false; };
template<class T>
struct has_move_emulation_enabled_impl< ::boost::rv<T> >
{ static const bool value = false; };
//////////////////////////////////////////////////////////////////////////////
//
// is_rv_impl
//
//////////////////////////////////////////////////////////////////////////////
template <class T>
struct is_rv_impl
{ static const bool value = false; };
template <class T>
struct is_rv_impl< rv<T> >
{ static const bool value = true; };
template <class T>
struct is_rv_impl< const rv<T> >
{ static const bool value = true; };
// Code from Jeffrey Lee Hellrung, many thanks
template< class T >
struct is_rvalue_reference
{ static const bool value = false; };
#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
template< class T >
struct is_rvalue_reference< T&& >
{ static const bool value = true; };
#else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
template< class T >
struct is_rvalue_reference< boost::rv<T>& >
{ static const bool value = true; };
template< class T >
struct is_rvalue_reference< const boost::rv<T>& >
{ static const bool value = true; };
#endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
template< class T >
struct add_rvalue_reference
{ typedef T&& type; };
#else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
namespace detail_add_rvalue_reference
{
template< class T
, bool emulation = has_move_emulation_enabled_impl<T>::value
, bool rv = is_rv_impl<T>::value >
struct add_rvalue_reference_impl { typedef T type; };
template< class T, bool emulation>
struct add_rvalue_reference_impl< T, emulation, true > { typedef T & type; };
template< class T, bool rv >
struct add_rvalue_reference_impl< T, true, rv > { typedef ::boost::rv<T>& type; };
} // namespace detail_add_rvalue_reference
template< class T >
struct add_rvalue_reference
: detail_add_rvalue_reference::add_rvalue_reference_impl<T>
{ };
template< class T >
struct add_rvalue_reference<T &>
{ typedef T & type; };
#endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
template< class T > struct remove_rvalue_reference { typedef T type; };
#ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
template< class T > struct remove_rvalue_reference< T&& > { typedef T type; };
#else // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
template< class T > struct remove_rvalue_reference< rv<T> > { typedef T type; };
template< class T > struct remove_rvalue_reference< const rv<T> > { typedef T type; };
template< class T > struct remove_rvalue_reference< volatile rv<T> > { typedef T type; };
template< class T > struct remove_rvalue_reference< const volatile rv<T> > { typedef T type; };
template< class T > struct remove_rvalue_reference< rv<T>& > { typedef T type; };
template< class T > struct remove_rvalue_reference< const rv<T>& > { typedef T type; };
template< class T > struct remove_rvalue_reference< volatile rv<T>& > { typedef T type; };
template< class T > struct remove_rvalue_reference< const volatile rv<T>& >{ typedef T type; };
#endif // #ifndef BOOST_NO_CXX11_RVALUE_REFERENCES
// Ideas from Boost.Move review, Jeffrey Lee Hellrung:
//
//- TypeTraits metafunctions is_lvalue_reference, add_lvalue_reference, and remove_lvalue_reference ?
// Perhaps add_reference and remove_reference can be modified so that they behave wrt emulated rvalue
// references the same as wrt real rvalue references, i.e., add_reference< rv<T>& > -> T& rather than
// rv<T>& (since T&& & -> T&).
//
//- Add'l TypeTraits has_[trivial_]move_{constructor,assign}...?
//
//- An as_lvalue(T& x) function, which amounts to an identity operation in C++0x, but strips emulated
// rvalue references in C++03. This may be necessary to prevent "accidental moves".
} //namespace move_detail {
} //namespace boost {
#include <boost/move/detail/config_end.hpp>
#endif //#ifndef BOOST_MOVE_DETAIL_META_UTILS_HPP