Boost C++ Libraries

...one of the most highly regarded and expertly designed C++ library projects in the world. Herb Sutter and Andrei Alexandrescu, C++ Coding Standards

boost/asio/detail/io_uring_socket_sendto_op.hpp

//
// detail/io_uring_socket_sendto_op.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2024 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#ifndef BOOST_ASIO_DETAIL_IO_URING_SOCKET_SENDTO_OP_HPP
#define BOOST_ASIO_DETAIL_IO_URING_SOCKET_SENDTO_OP_HPP

#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)

#include <boost/asio/detail/config.hpp>

#if defined(BOOST_ASIO_HAS_IO_URING)

#include <boost/asio/detail/bind_handler.hpp>
#include <boost/asio/detail/buffer_sequence_adapter.hpp>
#include <boost/asio/detail/socket_ops.hpp>
#include <boost/asio/detail/fenced_block.hpp>
#include <boost/asio/detail/handler_work.hpp>
#include <boost/asio/detail/io_uring_operation.hpp>
#include <boost/asio/detail/memory.hpp>

#include <boost/asio/detail/push_options.hpp>

namespace boost {
namespace asio {
namespace detail {

template <typename ConstBufferSequence, typename Endpoint>
class io_uring_socket_sendto_op_base : public io_uring_operation
{
public:
  io_uring_socket_sendto_op_base(const boost::system::error_code& success_ec,
      socket_type socket, socket_ops::state_type state,
      const ConstBufferSequence& buffers, const Endpoint& endpoint,
      socket_base::message_flags flags, func_type complete_func)
    : io_uring_operation(success_ec,
        &io_uring_socket_sendto_op_base::do_prepare,
        &io_uring_socket_sendto_op_base::do_perform, complete_func),
      socket_(socket),
      state_(state),
      buffers_(buffers),
      destination_(endpoint),
      flags_(flags),
      bufs_(buffers),
      msghdr_()
  {
    msghdr_.msg_iov = bufs_.buffers();
    msghdr_.msg_iovlen = static_cast<int>(bufs_.count());
    msghdr_.msg_name = static_cast<sockaddr*>(
        static_cast<void*>(destination_.data()));
    msghdr_.msg_namelen = destination_.size();
  }

  static void do_prepare(io_uring_operation* base, ::io_uring_sqe* sqe)
  {
    BOOST_ASIO_ASSUME(base != 0);
    io_uring_socket_sendto_op_base* o(
        static_cast<io_uring_socket_sendto_op_base*>(base));

    if ((o->state_ & socket_ops::internal_non_blocking) != 0)
    {
      ::io_uring_prep_poll_add(sqe, o->socket_, POLLOUT);
    }
    else
    {
      ::io_uring_prep_sendmsg(sqe, o->socket_, &o->msghdr_, o->flags_);
    }
  }

  static bool do_perform(io_uring_operation* base, bool after_completion)
  {
    BOOST_ASIO_ASSUME(base != 0);
    io_uring_socket_sendto_op_base* o(
        static_cast<io_uring_socket_sendto_op_base*>(base));

    if ((o->state_ & socket_ops::internal_non_blocking) != 0)
    {
      if (o->bufs_.is_single_buffer)
      {
        return socket_ops::non_blocking_sendto1(o->socket_,
            o->bufs_.first(o->buffers_).data(),
            o->bufs_.first(o->buffers_).size(), o->flags_,
            o->destination_.data(), o->destination_.size(),
            o->ec_, o->bytes_transferred_);
      }
      else
      {
        return socket_ops::non_blocking_sendto(o->socket_,
            o->bufs_.buffers(), o->bufs_.count(), o->flags_,
            o->destination_.data(), o->destination_.size(),
            o->ec_, o->bytes_transferred_);
      }
    }

    if (o->ec_ && o->ec_ == boost::asio::error::would_block)
    {
      o->state_ |= socket_ops::internal_non_blocking;
      return false;
    }

    return after_completion;
  }

private:
  socket_type socket_;
  socket_ops::state_type state_;
  ConstBufferSequence buffers_;
  Endpoint destination_;
  socket_base::message_flags flags_;
  buffer_sequence_adapter<boost::asio::const_buffer, ConstBufferSequence> bufs_;
  msghdr msghdr_;
};

template <typename ConstBufferSequence, typename Endpoint,
    typename Handler, typename IoExecutor>
class io_uring_socket_sendto_op
  : public io_uring_socket_sendto_op_base<ConstBufferSequence, Endpoint>
{
public:
  BOOST_ASIO_DEFINE_HANDLER_PTR(io_uring_socket_sendto_op);

  io_uring_socket_sendto_op(const boost::system::error_code& success_ec,
      int socket, socket_ops::state_type state,
      const ConstBufferSequence& buffers, const Endpoint& endpoint,
      socket_base::message_flags flags,
      Handler& handler, const IoExecutor& io_ex)
    : io_uring_socket_sendto_op_base<ConstBufferSequence, Endpoint>(
        success_ec, socket, state, buffers, endpoint, flags,
        &io_uring_socket_sendto_op::do_complete),
      handler_(static_cast<Handler&&>(handler)),
      work_(handler_, io_ex)
  {
  }

  static void do_complete(void* owner, operation* base,
      const boost::system::error_code& /*ec*/,
      std::size_t /*bytes_transferred*/)
  {
    // Take ownership of the handler object.
    BOOST_ASIO_ASSUME(base != 0);
    io_uring_socket_sendto_op* o
      (static_cast<io_uring_socket_sendto_op*>(base));
    ptr p = { boost::asio::detail::addressof(o->handler_), o, o };

    BOOST_ASIO_HANDLER_COMPLETION((*o));

    // Take ownership of the operation's outstanding work.
    handler_work<Handler, IoExecutor> w(
        static_cast<handler_work<Handler, IoExecutor>&&>(
          o->work_));

    BOOST_ASIO_ERROR_LOCATION(o->ec_);

    // Make a copy of the handler so that the memory can be deallocated before
    // the upcall is made. Even if we're not about to make an upcall, a
    // sub-object of the handler may be the true owner of the memory associated
    // with the handler. Consequently, a local copy of the handler is required
    // to ensure that any owning sub-object remains valid until after we have
    // deallocated the memory here.
    detail::binder2<Handler, boost::system::error_code, std::size_t>
      handler(o->handler_, o->ec_, o->bytes_transferred_);
    p.h = boost::asio::detail::addressof(handler.handler_);
    p.reset();

    // Make the upcall if required.
    if (owner)
    {
      fenced_block b(fenced_block::half);
      BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
      w.complete(handler, handler.handler_);
      BOOST_ASIO_HANDLER_INVOCATION_END;
    }
  }

private:
  Handler handler_;
  handler_work<Handler, IoExecutor> work_;
};

} // namespace detail
} // namespace asio
} // namespace boost

#include <boost/asio/detail/pop_options.hpp>

#endif // defined(BOOST_ASIO_HAS_IO_URING)

#endif // BOOST_ASIO_DETAIL_IO_URING_SOCKET_SENDTO_OP_HPP