boost/beast/websocket/impl/stream_impl.hpp
//
// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/boostorg/beast
//
#ifndef BOOST_BEAST_WEBSOCKET_IMPL_STREAM_IMPL_HPP
#define BOOST_BEAST_WEBSOCKET_IMPL_STREAM_IMPL_HPP
#include <boost/beast/websocket/rfc6455.hpp>
#include <boost/beast/websocket/detail/frame.hpp>
#include <boost/beast/websocket/detail/hybi13.hpp>
#include <boost/beast/websocket/detail/mask.hpp>
#include <boost/beast/websocket/detail/pmd_extension.hpp>
#include <boost/beast/websocket/detail/prng.hpp>
#include <boost/beast/websocket/detail/service.hpp>
#include <boost/beast/websocket/detail/soft_mutex.hpp>
#include <boost/beast/websocket/detail/utf8_checker.hpp>
#include <boost/beast/http/read.hpp>
#include <boost/beast/http/write.hpp>
#include <boost/beast/http/rfc7230.hpp>
#include <boost/beast/core/buffers_cat.hpp>
#include <boost/beast/core/buffers_prefix.hpp>
#include <boost/beast/core/buffers_suffix.hpp>
#include <boost/beast/core/flat_static_buffer.hpp>
#include <boost/beast/core/saved_handler.hpp>
#include <boost/beast/core/static_buffer.hpp>
#include <boost/beast/core/stream_traits.hpp>
#include <boost/beast/core/detail/clamp.hpp>
#include <boost/asio/steady_timer.hpp>
#include <boost/core/empty_value.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/optional.hpp>
namespace boost {
namespace beast {
namespace websocket {
template<
class NextLayer, bool deflateSupported>
struct stream<NextLayer, deflateSupported>::impl_type
: boost::empty_value<NextLayer>
, detail::service::impl_type
, detail::impl_base<deflateSupported>
{
NextLayer& stream() noexcept
{
return this->boost::empty_value<
NextLayer>::get();
}
boost::weak_ptr<impl_type>
weak_from_this()
{
return boost::static_pointer_cast<
impl_type>(this->detail::service::
impl_type::shared_from_this());
}
boost::shared_ptr<impl_type>
shared_this()
{
return boost::static_pointer_cast<
impl_type>(this->detail::service::
impl_type::shared_from_this());
}
using executor_type = typename std::decay<NextLayer>::type::executor_type;
typename net::steady_timer::rebind_executor<executor_type>::other
timer; // used for timeouts
close_reason cr; // set from received close frame
control_cb_type ctrl_cb; // control callback
std::size_t rd_msg_max /* max message size */ = 16 * 1024 * 1024;
std::uint64_t rd_size /* total size of current message so far */ = 0;
std::uint64_t rd_remain /* message frame bytes left in current frame */ = 0;
detail::frame_header rd_fh; // current frame header
detail::prepared_key rd_key; // current stateful mask key
detail::frame_buffer rd_fb; // to write control frames (during reads)
detail::utf8_checker rd_utf8; // to validate utf8
static_buffer<
+tcp_frame_size> rd_buf; // buffer for reads
detail::opcode rd_op /* current message binary or text */ = detail::opcode::text;
bool rd_cont /* `true` if the next frame is a continuation */ = false;
bool rd_done /* set when a message is done */ = true;
bool rd_close /* did we read a close frame? */ = false;
detail::soft_mutex rd_block; // op currently reading
role_type role /* server or client */ = role_type::client;
status status_ /* state of the object */ = status::closed;
detail::soft_mutex wr_block; // op currently writing
bool wr_close /* did we write a close frame? */ = false;
bool wr_cont /* next write is a continuation */ = false;
bool wr_frag /* autofrag the current message */ = false;
bool wr_frag_opt /* autofrag option setting */ = true;
bool wr_compress; /* compress current message */
bool wr_compress_opt /* compress message setting */ = true;
detail::opcode wr_opcode /* message type */ = detail::opcode::text;
std::unique_ptr<
std::uint8_t[]> wr_buf; // write buffer
std::size_t wr_buf_size /* write buffer size (current message) */ = 0;
std::size_t wr_buf_opt /* write buffer size option setting */ = 4096;
detail::fh_buffer wr_fb; // header buffer used for writes
saved_handler op_rd; // paused read op
saved_handler op_wr; // paused write op
saved_handler op_ping; // paused ping op
saved_handler op_idle_ping; // paused idle ping op
saved_handler op_close; // paused close op
saved_handler op_r_rd; // paused read op (async read)
saved_handler op_r_close; // paused close op (async read)
bool idle_pinging = false;
bool secure_prng_ = true;
bool ec_delivered = false;
bool timed_out = false;
int idle_counter = 0;
detail::decorator decorator_opt; // Decorator for HTTP messages
timeout timeout_opt; // Timeout/idle settings
template<class... Args>
impl_type(Args&&... args)
: boost::empty_value<NextLayer>(
boost::empty_init_t{},
std::forward<Args>(args)...)
, detail::service::impl_type(
this->get_context(
this->boost::empty_value<NextLayer>::get().get_executor()))
, timer(this->boost::empty_value<NextLayer>::get().get_executor())
{
timeout_opt.handshake_timeout = none();
timeout_opt.idle_timeout = none();
timeout_opt.keep_alive_pings = false;
}
void
shutdown() override
{
op_rd.reset();
op_wr.reset();
op_ping.reset();
op_idle_ping.reset();
op_close.reset();
op_r_rd.reset();
op_r_close.reset();
}
void
open(role_type role_)
{
// VFALCO TODO analyze and remove dupe code in reset()
timer.expires_at(never());
timed_out = false;
cr.code = close_code::none;
role = role_;
status_ = status::open;
rd_remain = 0;
rd_cont = false;
rd_done = true;
// Can't clear this because accept uses it
//rd_buf.reset();
rd_fh.fin = false;
rd_close = false;
wr_close = false;
// These should not be necessary, because all completion
// handlers must be allowed to execute otherwise the
// stream exhibits undefined behavior.
wr_block.reset();
rd_block.reset();
wr_cont = false;
wr_buf_size = 0;
this->open_pmd(role);
}
void
close()
{
timer.cancel();
wr_buf.reset();
this->close_pmd();
}
void
reset()
{
BOOST_ASSERT(status_ != status::open);
timer.expires_at(never());
cr.code = close_code::none;
rd_remain = 0;
rd_cont = false;
rd_done = true;
rd_buf.consume(rd_buf.size());
rd_fh.fin = false;
rd_close = false;
wr_close = false;
wr_cont = false;
// These should not be necessary, because all completion
// handlers must be allowed to execute otherwise the
// stream exhibits undefined behavior.
wr_block.reset();
rd_block.reset();
// VFALCO Is this needed?
timer.cancel();
}
void
time_out()
{
timed_out = true;
change_status(status::closed);
close_socket(get_lowest_layer(stream()));
}
// Called just before sending
// the first frame of each message
void
begin_msg(std::size_t n_bytes)
{
wr_frag = wr_frag_opt;
wr_compress =
this->pmd_enabled() &&
wr_compress_opt &&
this->should_compress(n_bytes);
// Maintain the write buffer
if( this->pmd_enabled() ||
role == role_type::client)
{
if(! wr_buf ||
wr_buf_size != wr_buf_opt)
{
wr_buf_size = wr_buf_opt;
wr_buf = boost::make_unique_noinit<
std::uint8_t[]>(wr_buf_size);
}
}
else
{
wr_buf_size = wr_buf_opt;
wr_buf.reset();
}
//
}
//--------------------------------------------------------------------------
template<class Decorator>
request_type
build_request(
detail::sec_ws_key_type& key,
string_view host, string_view target,
Decorator const& decorator);
void
on_response(
response_type const& res,
detail::sec_ws_key_type const& key,
error_code& ec);
template<class Body, class Allocator, class Decorator>
response_type
build_response(
http::request<Body,
http::basic_fields<Allocator>> const& req,
Decorator const& decorator,
error_code& result);
// Attempt to read a complete frame header.
// Returns `false` if more bytes are needed
template<class DynamicBuffer>
bool
parse_fh(detail::frame_header& fh,
DynamicBuffer& b, error_code& ec);
std::uint32_t
create_mask()
{
auto g = detail::make_prng(secure_prng_);
for(;;)
if(auto key = g())
return key;
}
template<class DynamicBuffer>
std::size_t
read_size_hint_db(DynamicBuffer& buffer) const
{
auto const initial_size = (std::min)(
+tcp_frame_size,
buffer.max_size() - buffer.size());
if(initial_size == 0)
return 1; // buffer is full
return this->read_size_hint_pmd(
initial_size, rd_done, rd_msg_max, rd_remain, rd_fh);
}
template<class DynamicBuffer>
void
write_ping(DynamicBuffer& db,
detail::opcode code, ping_data const& data);
template<class DynamicBuffer>
void
write_close(DynamicBuffer& db, close_reason const& cr);
//--------------------------------------------------------------------------
void
set_option(timeout const& opt)
{
if( opt.handshake_timeout == none() &&
opt.idle_timeout == none())
{
// turn timer off
timer.cancel();
timer.expires_at(never());
}
timeout_opt = opt;
}
// Determine if an operation should stop and
// deliver an error code to the completion handler.
//
// This function must be called at the beginning
// of every composed operation, and every time a
// composed operation receives an intermediate
// completion.
//
bool
check_stop_now(error_code& ec)
{
// Deliver the timeout to the first caller
if(timed_out)
{
timed_out = false;
BOOST_BEAST_ASSIGN_EC(ec, beast::error::timeout);
return true;
}
// If the stream is closed then abort
if( status_ == status::closed ||
status_ == status::failed)
{
//BOOST_ASSERT(ec_delivered);
BOOST_BEAST_ASSIGN_EC(ec, net::error::operation_aborted);
return true;
}
// If no error then keep going
if(! ec)
return false;
// Is this the first error seen?
if(ec_delivered)
{
// No, so abort
BOOST_BEAST_ASSIGN_EC(ec, net::error::operation_aborted);
return true;
}
// Deliver the error to the completion handler
ec_delivered = true;
if(status_ != status::closed)
status_ = status::failed;
return true;
}
// Change the status of the stream
void
change_status(status new_status)
{
switch(new_status)
{
case status::handshake:
break;
case status::open:
break;
case status::closing:
//BOOST_ASSERT(status_ == status::open);
break;
case status::failed:
case status::closed:
// this->close(); // Is this right?
break;
default:
break;
}
status_ = new_status;
}
// Called to disarm the idle timeout counter
void
reset_idle()
{
idle_counter = 0;
}
// Maintain the expiration timer
template<class Executor>
void
update_timer(Executor const& ex)
{
switch(status_)
{
case status::handshake:
BOOST_ASSERT(idle_counter == 0);
if(! is_timer_set() &&
timeout_opt.handshake_timeout != none())
{
timer.expires_after(
timeout_opt.handshake_timeout);
BOOST_ASIO_HANDLER_LOCATION((
__FILE__, __LINE__,
"websocket::check_stop_now"
));
timer.async_wait(
timeout_handler<Executor>(
ex, this->weak_from_this()));
}
break;
case status::open:
if(timeout_opt.idle_timeout != none())
{
idle_counter = 0;
if(timeout_opt.keep_alive_pings)
timer.expires_after(
timeout_opt.idle_timeout / 2);
else
timer.expires_after(
timeout_opt.idle_timeout);
BOOST_ASIO_HANDLER_LOCATION((
__FILE__, __LINE__,
"websocket::check_stop_now"
));
timer.async_wait(
timeout_handler<Executor>(
ex, this->weak_from_this()));
}
else
{
timer.cancel();
timer.expires_at(never());
}
break;
case status::closing:
if(timeout_opt.handshake_timeout != none())
{
idle_counter = 0;
timer.expires_after(
timeout_opt.handshake_timeout);
BOOST_ASIO_HANDLER_LOCATION((
__FILE__, __LINE__,
"websocket::check_stop_now"
));
timer.async_wait(
timeout_handler<Executor>(
ex, this->weak_from_this()));
}
else
{
// VFALCO This assert goes off when there's also
// a pending read with the timer set. The bigger
// fix is to give close its own timeout, instead
// of using the handshake timeout.
// BOOST_ASSERT(! is_timer_set());
}
break;
case status::failed:
case status::closed:
// this->close(); // Is this right?
timer.cancel();
timer.expires_at(never());
break;
}
}
private:
template<class Executor>
static net::execution_context&
get_context(Executor const& ex,
typename std::enable_if< net::execution::is_executor<Executor>::value >::type* = 0)
{
return net::query(ex, net::execution::context);
}
template<class Executor>
static net::execution_context&
get_context(Executor const& ex,
typename std::enable_if< !net::execution::is_executor<Executor>::value >::type* = 0)
{
return ex.context();
}
bool
is_timer_set() const
{
return timer.expiry() != never();
}
template<class Executor>
class timeout_handler
: boost::empty_value<Executor>
{
boost::weak_ptr<impl_type> wp_;
public:
timeout_handler(
Executor const& ex,
boost::weak_ptr<impl_type>&& wp)
: boost::empty_value<Executor>(
boost::empty_init_t{}, ex)
, wp_(std::move(wp))
{
}
using executor_type = Executor;
executor_type
get_executor() const noexcept
{
return this->get();
}
void
operator()(error_code ec)
{
// timer canceled?
if(ec == net::error::operation_aborted)
return;
BOOST_ASSERT(! ec);
// stream destroyed?
auto sp = wp_.lock();
if(! sp)
return;
auto& impl = *sp;
switch(impl.status_)
{
case status::handshake:
impl.time_out();
return;
case status::open:
// timeout was disabled
if(impl.timeout_opt.idle_timeout == none())
return;
if( impl.timeout_opt.keep_alive_pings &&
impl.idle_counter < 1)
{
{
BOOST_ASIO_HANDLER_LOCATION((
__FILE__, __LINE__,
"websocket::timeout_handler"
));
idle_ping_op<Executor>(sp, get_executor());
}
++impl.idle_counter;
impl.timer.expires_after(
impl.timeout_opt.idle_timeout / 2);
{
BOOST_ASIO_HANDLER_LOCATION((
__FILE__, __LINE__,
"websocket::timeout_handler"
));
impl.timer.async_wait(std::move(*this));
}
return;
}
impl.time_out();
return;
case status::closing:
impl.time_out();
return;
case status::closed:
case status::failed:
// nothing to do?
return;
}
}
};
};
//--------------------------------------------------------------------------
//
// client
//
//--------------------------------------------------------------------------
template<class NextLayer, bool deflateSupported>
template<class Decorator>
request_type
stream<NextLayer, deflateSupported>::impl_type::
build_request(
detail::sec_ws_key_type& key,
string_view host, string_view target,
Decorator const& decorator)
{
request_type req;
req.target(target);
req.version(11);
req.method(http::verb::get);
req.set(http::field::host, host);
req.set(http::field::upgrade, "websocket");
req.set(http::field::connection, "Upgrade");
detail::make_sec_ws_key(key);
req.set(http::field::sec_websocket_key, to_string_view(key));
req.set(http::field::sec_websocket_version, "13");
this->build_request_pmd(req);
decorator_opt(req);
decorator(req);
return req;
}
// Called when the WebSocket Upgrade response is received
template<class NextLayer, bool deflateSupported>
void
stream<NextLayer, deflateSupported>::impl_type::
on_response(
response_type const& res,
detail::sec_ws_key_type const& key,
error_code& ec)
{
auto const err =
[&](error e)
{
BOOST_BEAST_ASSIGN_EC(ec, e);
};
if(res.result() != http::status::switching_protocols)
return err(error::upgrade_declined);
if(res.version() != 11)
return err(error::bad_http_version);
{
auto const it = res.find(http::field::connection);
if(it == res.end())
return err(error::no_connection);
if(! http::token_list{it->value()}.exists("upgrade"))
return err(error::no_connection_upgrade);
}
{
auto const it = res.find(http::field::upgrade);
if(it == res.end())
return err(error::no_upgrade);
if(! http::token_list{it->value()}.exists("websocket"))
return err(error::no_upgrade_websocket);
}
{
auto const it = res.find(
http::field::sec_websocket_accept);
if(it == res.end())
return err(error::no_sec_accept);
detail::sec_ws_accept_type acc;
detail::make_sec_ws_accept(acc, to_string_view(key));
if (to_string_view(acc).compare(it->value()) != 0)
return err(error::bad_sec_accept);
}
ec = {};
this->on_response_pmd(res);
this->open(role_type::client);
}
//------------------------------------------------------------------------------
// Attempt to read a complete frame header.
// Returns `false` if more bytes are needed
template<class NextLayer, bool deflateSupported>
template<class DynamicBuffer>
bool
stream<NextLayer, deflateSupported>::impl_type::
parse_fh(
detail::frame_header& fh,
DynamicBuffer& b,
error_code& ec)
{
if(buffer_bytes(b.data()) < 2)
{
// need more bytes
ec = {};
return false;
}
buffers_suffix<typename
DynamicBuffer::const_buffers_type> cb{
b.data()};
std::size_t need;
{
std::uint8_t tmp[2];
cb.consume(net::buffer_copy(
net::buffer(tmp), cb));
fh.len = tmp[1] & 0x7f;
switch(fh.len)
{
case 126: need = 2; break;
case 127: need = 8; break;
default:
need = 0;
}
fh.mask = (tmp[1] & 0x80) != 0;
if(fh.mask)
need += 4;
if(buffer_bytes(cb) < need)
{
// need more bytes
ec = {};
return false;
}
fh.op = static_cast<
detail::opcode>(tmp[0] & 0x0f);
fh.fin = (tmp[0] & 0x80) != 0;
fh.rsv1 = (tmp[0] & 0x40) != 0;
fh.rsv2 = (tmp[0] & 0x20) != 0;
fh.rsv3 = (tmp[0] & 0x10) != 0;
}
switch(fh.op)
{
case detail::opcode::binary:
case detail::opcode::text:
if(rd_cont)
{
// new data frame when continuation expected
BOOST_BEAST_ASSIGN_EC(ec, error::bad_data_frame);
return false;
}
if(fh.rsv2 || fh.rsv3 ||
! this->rd_deflated(fh.rsv1))
{
// reserved bits not cleared
BOOST_BEAST_ASSIGN_EC(ec, error::bad_reserved_bits);
return false;
}
break;
case detail::opcode::cont:
if(! rd_cont)
{
// continuation without an active message
BOOST_BEAST_ASSIGN_EC(ec, error::bad_continuation);
return false;
}
if(fh.rsv1 || fh.rsv2 || fh.rsv3)
{
// reserved bits not cleared
BOOST_BEAST_ASSIGN_EC(ec, error::bad_reserved_bits);
return false;
}
break;
default:
if(detail::is_reserved(fh.op))
{
// reserved opcode
BOOST_BEAST_ASSIGN_EC(ec, error::bad_opcode);
return false;
}
if(! fh.fin)
{
// fragmented control message
BOOST_BEAST_ASSIGN_EC(ec, error::bad_control_fragment);
return false;
}
if(fh.len > 125)
{
// invalid length for control message
BOOST_BEAST_ASSIGN_EC(ec, error::bad_control_size);
return false;
}
if(fh.rsv1 || fh.rsv2 || fh.rsv3)
{
// reserved bits not cleared
BOOST_BEAST_ASSIGN_EC(ec, error::bad_reserved_bits);
return false;
}
break;
}
if(role == role_type::server && ! fh.mask)
{
// unmasked frame from client
BOOST_BEAST_ASSIGN_EC(ec, error::bad_unmasked_frame);
return false;
}
if(role == role_type::client && fh.mask)
{
// masked frame from server
BOOST_BEAST_ASSIGN_EC(ec, error::bad_masked_frame);
return false;
}
if(detail::is_control(fh.op) &&
buffer_bytes(cb) < need + fh.len)
{
// Make the entire control frame payload
// get read in before we return `true`
return false;
}
switch(fh.len)
{
case 126:
{
std::uint16_t len_be;
BOOST_ASSERT(buffer_bytes(cb) >= sizeof(len_be));
cb.consume(net::buffer_copy(
net::mutable_buffer(&len_be, sizeof(len_be)), cb));
fh.len = endian::big_to_native(len_be);
if(fh.len < 126)
{
// length not canonical
BOOST_BEAST_ASSIGN_EC(ec, error::bad_size);
return false;
}
break;
}
case 127:
{
std::uint64_t len_be;
BOOST_ASSERT(buffer_bytes(cb) >= sizeof(len_be));
cb.consume(net::buffer_copy(
net::mutable_buffer(&len_be, sizeof(len_be)), cb));
fh.len = endian::big_to_native(len_be);
if(fh.len < 65536)
{
// length not canonical
BOOST_BEAST_ASSIGN_EC(ec, error::bad_size);
return false;
}
break;
}
}
if(fh.mask)
{
std::uint32_t key_le;
BOOST_ASSERT(buffer_bytes(cb) >= sizeof(key_le));
cb.consume(net::buffer_copy(
net::mutable_buffer(&key_le, sizeof(key_le)), cb));
fh.key = endian::little_to_native(key_le);
detail::prepare_key(rd_key, fh.key);
}
else
{
// initialize this otherwise operator== breaks
fh.key = 0;
}
if(! detail::is_control(fh.op))
{
if(fh.op != detail::opcode::cont)
{
rd_size = 0;
rd_op = fh.op;
}
else
{
if(rd_size > (std::numeric_limits<
std::uint64_t>::max)() - fh.len)
{
// message size exceeds configured limit
BOOST_BEAST_ASSIGN_EC(ec, error::message_too_big);
return false;
}
}
// The final size of a deflated frame is unknown. In certain cases,
// post-inflation, it might shrink and become <= rd_msg_max.
// Therefore, we will verify the size during the inflation process.
if(! this->rd_deflated())
{
if(rd_msg_max && beast::detail::sum_exceeds(
rd_size, fh.len, rd_msg_max))
{
// message size exceeds configured limit
BOOST_BEAST_ASSIGN_EC(ec, error::message_too_big);
return false;
}
}
rd_cont = ! fh.fin;
rd_remain = fh.len;
}
b.consume(b.size() - buffer_bytes(cb));
ec = {};
return true;
}
template<class NextLayer, bool deflateSupported>
template<class DynamicBuffer>
void
stream<NextLayer, deflateSupported>::impl_type::
write_ping(DynamicBuffer& db,
detail::opcode code, ping_data const& data)
{
detail::frame_header fh;
fh.op = code;
fh.fin = true;
fh.rsv1 = false;
fh.rsv2 = false;
fh.rsv3 = false;
fh.len = data.size();
fh.mask = role == role_type::client;
if(fh.mask)
fh.key = create_mask();
detail::write(db, fh);
if(data.empty())
return;
detail::prepared_key key;
if(fh.mask)
detail::prepare_key(key, fh.key);
auto mb = db.prepare(data.size());
net::buffer_copy(mb,
net::const_buffer(
data.data(), data.size()));
if(fh.mask)
detail::mask_inplace(mb, key);
db.commit(data.size());
}
template<class NextLayer, bool deflateSupported>
template<class DynamicBuffer>
void
stream<NextLayer, deflateSupported>::impl_type::
write_close(DynamicBuffer& db, close_reason const& cr)
{
using namespace boost::endian;
detail::frame_header fh;
fh.op = detail::opcode::close;
fh.fin = true;
fh.rsv1 = false;
fh.rsv2 = false;
fh.rsv3 = false;
fh.len = cr.code == close_code::none ?
0 : 2 + cr.reason.size();
if(role == role_type::client)
{
fh.mask = true;
fh.key = create_mask();
}
else
{
fh.mask = false;
}
detail::write(db, fh);
if(cr.code != close_code::none)
{
detail::prepared_key key;
if(fh.mask)
detail::prepare_key(key, fh.key);
{
auto code_be = endian::native_to_big<std::uint16_t>(cr.code);
auto mb = db.prepare(2);
net::buffer_copy(mb,
net::const_buffer(&code_be, sizeof(code_be)));
if(fh.mask)
detail::mask_inplace(mb, key);
db.commit(2);
}
if(! cr.reason.empty())
{
auto mb = db.prepare(cr.reason.size());
net::buffer_copy(mb,
net::const_buffer(
cr.reason.data(), cr.reason.size()));
if(fh.mask)
detail::mask_inplace(mb, key);
db.commit(cr.reason.size());
}
}
}
} // websocket
} // beast
} // boost
#endif