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This is the documentation for a snapshot of the develop branch, built from commit d9999eacac.

boost/heap/detail/heap_node.hpp

// boost heap: heap node helper classes
//
// Copyright (C) 2010 Tim Blechmann
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)

#ifndef BOOST_HEAP_DETAIL_HEAP_NODE_HPP
#define BOOST_HEAP_DETAIL_HEAP_NODE_HPP

#include <boost/assert.hpp>
#include <boost/core/allocator_access.hpp>
#include <boost/intrusive/list.hpp>
#include <boost/static_assert.hpp>
#include <boost/type_traits/conditional.hpp>

#ifdef BOOST_HEAP_SANITYCHECKS
#    define BOOST_HEAP_ASSERT BOOST_ASSERT
#else
#    define BOOST_HEAP_ASSERT( expression )
#endif


namespace boost { namespace heap { namespace detail {

namespace bi = boost::intrusive;

template < bool auto_unlink = false >
struct heap_node_base :
    bi::list_base_hook<
        typename boost::conditional< auto_unlink, bi::link_mode< bi::auto_unlink >, bi::link_mode< bi::safe_link > >::type >
{};

typedef bi::list< heap_node_base< false > > heap_node_list;

struct nop_disposer
{
    template < typename T >
    void operator()( T* n )
    {
        BOOST_HEAP_ASSERT( false );
    }
};

template < typename Node, typename HeapBase >
bool is_heap( const Node* n, typename HeapBase::value_compare const& cmp )
{
    for ( typename Node::const_child_iterator it = n->children.begin(); it != n->children.end(); ++it ) {
        Node const& this_node = static_cast< Node const& >( *it );
        const Node* child     = static_cast< const Node* >( &this_node );

        if ( cmp( HeapBase::get_value( n->value ), HeapBase::get_value( child->value ) )
             || !is_heap< Node, HeapBase >( child, cmp ) )
            return false;
    }
    return true;
}

template < typename Node >
std::size_t count_nodes( const Node* n );

template < typename Node, typename List >
std::size_t count_list_nodes( List const& node_list )
{
    std::size_t ret = 0;

    for ( typename List::const_iterator it = node_list.begin(); it != node_list.end(); ++it ) {
        const Node* child = static_cast< const Node* >( &*it );
        ret += count_nodes< Node >( child );
    }
    return ret;
}

template < typename Node >
std::size_t count_nodes( const Node* n )
{
    return 1 + count_list_nodes< Node, typename Node::child_list >( n->children );
}

template < class Node >
void destroy_node( Node& node )
{
    node.~Node();
}


/* node cloner
 *
 * Requires `Clone Constructor':
 * template <typename Alloc>
 * Node::Node(Node const &, Alloc &)
 *
 * template <typename Alloc>
 * Node::Node(Node const &, Alloc &, Node * parent)
 *
 * */
template < typename Node, typename NodeBase, typename Alloc >
struct node_cloner
{
    node_cloner( Alloc& allocator ) :
        allocator( allocator )
    {}

    Node* operator()( NodeBase const& node )
    {
        Node* ret = allocator.allocate( 1 );
        new ( ret ) Node( static_cast< Node const& >( node ), allocator );
        return ret;
    }

    Node* operator()( NodeBase const& node, Node* parent )
    {
        Node* ret = allocator.allocate( 1 );
        new ( ret ) Node( static_cast< Node const& >( node ), allocator, parent );
        return ret;
    }

private:
    Alloc& allocator;
};

/* node disposer
 *
 * Requirements:
 * Node::clear_subtree(Alloc &) clears the subtree via allocator
 *
 * */
template < typename Node, typename NodeBase, typename Alloc >
struct node_disposer
{
    typedef typename boost::allocator_pointer< Alloc >::type node_pointer;

    node_disposer( Alloc& alloc ) :
        alloc_( alloc )
    {}

    void operator()( NodeBase* base )
    {
        node_pointer n = static_cast< node_pointer >( base );
        n->clear_subtree( alloc_ );
        boost::heap::detail::destroy_node( *n );
        alloc_.deallocate( n, 1 );
    }

    Alloc& alloc_;
};


template < typename ValueType, bool constant_time_child_size = true >
struct heap_node : heap_node_base< !constant_time_child_size >
{
    typedef heap_node_base< !constant_time_child_size > node_base;

public:
    typedef ValueType value_type;

    typedef bi::list< node_base, bi::constant_time_size< constant_time_child_size > > child_list;

    typedef typename child_list::iterator       child_iterator;
    typedef typename child_list::const_iterator const_child_iterator;
    typedef typename child_list::size_type      size_type;

    heap_node( ValueType const& v ) :
        value( v )
    {}

#if !defined( BOOST_NO_CXX11_RVALUE_REFERENCES ) && !defined( BOOST_NO_CXX11_VARIADIC_TEMPLATES )
    template < class... Args >
    heap_node( Args&&... args ) :
        value( std::forward< Args >( args )... )
    {}
#endif

    /* protected:                      */
    heap_node( heap_node const& rhs ) :
        value( rhs.value )
    {
        /* we don't copy the child list, but clone it later */
    }

public:
    template < typename Alloc >
    heap_node( heap_node const& rhs, Alloc& allocator ) :
        value( rhs.value )
    {
        children.clone_from( rhs.children, node_cloner< heap_node, node_base, Alloc >( allocator ), nop_disposer() );
    }

    size_type child_count( void ) const
    {
        BOOST_STATIC_ASSERT( constant_time_child_size );
        return children.size();
    }

    void add_child( heap_node* n )
    {
        children.push_back( *n );
    }

    template < typename Alloc >
    void clear_subtree( Alloc& alloc )
    {
        children.clear_and_dispose( node_disposer< heap_node, node_base, Alloc >( alloc ) );
    }

    void swap_children( heap_node* rhs )
    {
        children.swap( rhs->children );
    }

    ValueType  value;
    child_list children;
};

template < typename value_type >
struct parent_pointing_heap_node : heap_node< value_type >
{
    typedef heap_node< value_type > super_t;

    parent_pointing_heap_node( value_type const& v ) :
        super_t( v ),
        parent( NULL )
    {}

#if !defined( BOOST_NO_CXX11_RVALUE_REFERENCES ) && !defined( BOOST_NO_CXX11_VARIADIC_TEMPLATES )
    template < class... Args >
    parent_pointing_heap_node( Args&&... args ) :
        super_t( std::forward< Args >( args )... ),
        parent( NULL )
    {}
#endif

    template < typename Alloc >
    struct node_cloner
    {
        node_cloner( Alloc& allocator, parent_pointing_heap_node* parent ) :
            allocator( allocator ),
            parent_( parent )
        {}

        parent_pointing_heap_node* operator()( typename super_t::node_base const& node )
        {
            parent_pointing_heap_node* ret = allocator.allocate( 1 );
            new ( ret )
                parent_pointing_heap_node( static_cast< parent_pointing_heap_node const& >( node ), allocator, parent_ );
            return ret;
        }

    private:
        Alloc&                     allocator;
        parent_pointing_heap_node* parent_;
    };

    template < typename Alloc >
    parent_pointing_heap_node( parent_pointing_heap_node const& rhs,
                               Alloc&                           allocator,
                               parent_pointing_heap_node*       parent ) :
        super_t( static_cast< super_t const& >( rhs ) ),
        parent( parent )
    {
        super_t::children.clone_from( rhs.children, node_cloner< Alloc >( allocator, this ), nop_disposer() );
    }

    void update_children( void )
    {
        typedef heap_node_list::iterator node_list_iterator;
        for ( node_list_iterator it = super_t::children.begin(); it != super_t::children.end(); ++it ) {
            parent_pointing_heap_node* child = static_cast< parent_pointing_heap_node* >( &*it );
            child->parent                    = this;
        }
    }

    void remove_from_parent( void )
    {
        BOOST_HEAP_ASSERT( parent );
        parent->children.erase( heap_node_list::s_iterator_to( *this ) );
        parent = NULL;
    }

    void add_child( parent_pointing_heap_node* n )
    {
        BOOST_HEAP_ASSERT( n->parent == NULL );
        n->parent = this;
        super_t::add_child( n );
    }

    parent_pointing_heap_node* get_parent( void )
    {
        return parent;
    }

    const parent_pointing_heap_node* get_parent( void ) const
    {
        return parent;
    }

    parent_pointing_heap_node* parent;
};


template < typename value_type >
struct marked_heap_node : parent_pointing_heap_node< value_type >
{
    typedef parent_pointing_heap_node< value_type > super_t;

    marked_heap_node( value_type const& v ) :
        super_t( v ),
        mark( false )
    {}

#if !defined( BOOST_NO_CXX11_RVALUE_REFERENCES ) && !defined( BOOST_NO_CXX11_VARIADIC_TEMPLATES )
    template < class... Args >
    marked_heap_node( Args&&... args ) :
        super_t( std::forward< Args >( args )... ),
        mark( false )
    {}
#endif

    marked_heap_node* get_parent( void )
    {
        return static_cast< marked_heap_node* >( super_t::parent );
    }

    const marked_heap_node* get_parent( void ) const
    {
        return static_cast< marked_heap_node* >( super_t::parent );
    }

    bool mark;
};


template < typename Node >
struct cmp_by_degree
{
    template < typename NodeBase >
    bool operator()( NodeBase const& left, NodeBase const& right )
    {
        return static_cast< const Node* >( &left )->child_count() < static_cast< const Node* >( &right )->child_count();
    }
};

template < typename List, typename Node, typename Cmp >
Node* find_max_child( List const& list, Cmp const& cmp )
{
    BOOST_HEAP_ASSERT( !list.empty() );

    const Node* ret = static_cast< const Node* >( &list.front() );
    for ( typename List::const_iterator it = list.begin(); it != list.end(); ++it ) {
        const Node* current = static_cast< const Node* >( &*it );

        if ( cmp( ret->value, current->value ) )
            ret = current;
    }

    return const_cast< Node* >( ret );
}

}}} // namespace boost::heap::detail

#undef BOOST_HEAP_ASSERT
#endif /* BOOST_HEAP_DETAIL_HEAP_NODE_HPP */