...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Default invoke function for handlers.
template< typename Function> void asio_handler_invoke( Function & function, ... ); » more... template< typename Function> void asio_handler_invoke( const Function & function, ... ); » more...
Completion handlers for asynchronous operations are invoked by the io_service
associated with the corresponding object (e.g. a socket or deadline_timer).
Certain guarantees are made on when the handler may be invoked, in particular
that a handler can only be invoked from a thread that is currently calling
run()
on the corresponding io_service
object. Handlers may
subsequently be invoked through other objects (such as io_service::strand
objects) that provide additional
guarantees.
When asynchronous operations are composed from other asynchronous operations, all intermediate handlers should be invoked using the same method as the final handler. This is required to ensure that user-defined objects are not accessed in a way that may violate the guarantees. This hooking function ensures that the invoked method used for the final handler is accessible at each intermediate step.
Implement asio_handler_invoke for your own handlers to specify a custom invocation strategy.
This default implementation invokes the function object like so:
function();
If necessary, the default implementation makes a copy of the function object so that the non-const operator() can be used.
class my_handler; template <typename Function> void asio_handler_invoke(Function function, my_handler* context) { context->strand_.dispatch(function); }
Header: boost/asio/handler_invoke_hook.hpp
Convenience header: boost/asio.hpp