...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Write a certain amount of data to a stream before returning.
template< typename SyncWriteStream, typename ConstBufferSequence> std::size_t write( SyncWriteStream & s, const ConstBufferSequence & buffers); template< typename SyncWriteStream, typename ConstBufferSequence, typename CompletionCondition> std::size_t write( SyncWriteStream & s, const ConstBufferSequence & buffers, CompletionCondition completion_condition); template< typename SyncWriteStream, typename ConstBufferSequence, typename CompletionCondition> std::size_t write( SyncWriteStream & s, const ConstBufferSequence & buffers, CompletionCondition completion_condition, boost::system::error_code & ec); template< typename SyncWriteStream, typename Allocator> std::size_t write( SyncWriteStream & s, basic_streambuf< Allocator > & b); template< typename SyncWriteStream, typename Allocator, typename CompletionCondition> std::size_t write( SyncWriteStream & s, basic_streambuf< Allocator > & b, CompletionCondition completion_condition); template< typename SyncWriteStream, typename Allocator, typename CompletionCondition> std::size_t write( SyncWriteStream & s, basic_streambuf< Allocator > & b, CompletionCondition completion_condition, boost::system::error_code & ec);