...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Start an asynchronous operation to write a certain amount of data to a stream.
template< typename AsyncWriteStream, typename ConstBufferSequence, typename WriteHandler> void async_write( AsyncWriteStream & s, const ConstBufferSequence & buffers, WriteHandler handler); template< typename AsyncWriteStream, typename ConstBufferSequence, typename CompletionCondition, typename WriteHandler> void async_write( AsyncWriteStream & s, const ConstBufferSequence & buffers, CompletionCondition completion_condition, WriteHandler handler); template< typename AsyncWriteStream, typename Allocator, typename WriteHandler> void async_write( AsyncWriteStream & s, basic_streambuf< Allocator > & b, WriteHandler handler); template< typename AsyncWriteStream, typename Allocator, typename CompletionCondition, typename WriteHandler> void async_write( AsyncWriteStream & s, basic_streambuf< Allocator > & b, CompletionCondition completion_condition, WriteHandler handler);