...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Write all of the supplied data to a stream before returning.
template< typename SyncWriteStream, typename DynamicBuffer> std::size_t write( SyncWriteStream & s, DynamicBuffer && buffers, boost::system::error_code & ec, typename enable_if< is_dynamic_buffer< typename decay< DynamicBuffer >::type >::value >::type * = 0);
This function is used to write a certain number of bytes of data to a stream. The call will block until one of the following conditions is true:
This operation is implemented in terms of zero or more calls to the stream's write_some function.
The stream to which the data is to be written. The type must support the SyncWriteStream concept.
The dynamic buffer sequence from which data will be written. Successfully written data is automatically consumed from the buffers.
Set to indicate what error occurred, if any.
The number of bytes transferred.
This overload is equivalent to calling:
boost::asio::write( s, buffers, boost::asio::transfer_all(), ec);