...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Start an asynchronous operation to read a certain amount of data at the specified offset.
template< typename AsyncRandomAccessReadDevice, typename MutableBufferSequence, typename CompletionCondition, typename ReadToken = default_completion_token_t< typename AsyncRandomAccessReadDevice::executor_type>> auto async_read_at( AsyncRandomAccessReadDevice & d, uint64_t offset, const MutableBufferSequence & buffers, CompletionCondition completion_condition, ReadToken && token = default_completion_token_t< typename AsyncRandomAccessReadDevice::executor_type >());
This function is used to asynchronously read a certain number of bytes of data from a random access device at the specified offset. It is an initiating function for an asynchronous operation, and always returns immediately. The asynchronous operation will continue until one of the following conditions is true:
The device from which the data is to be read. The type must support the AsyncRandomAccessReadDevice concept.
The offset at which the data will be read.
One or more buffers into which the data will be read. The sum of the buffer sizes indicates the maximum number of bytes to read from the device. Although the buffers object may be copied as necessary, ownership of the underlying memory blocks is retained by the caller, which must guarantee that they remain valid until the completion handler is called.
The function object to be called to determine whether the read operation is complete. The signature of the function object must be:
std::size_t completion_condition( // Result of latest async_read_some_at operation. const boost::system::error_code& error, // Number of bytes transferred so far. std::size_t bytes_transferred );
A return value of 0 indicates that the read operation is complete. A non-zero return value indicates the maximum number of bytes to be read on the next call to the device's async_read_some_at function.
The completion
token that will be used to produce a completion handler, which
will be called when the read completes. Potential completion tokens
include use_future
, use_awaitable
, yield_context
, or a function
object with the correct completion signature. The function signature
of the completion handler must be:
void handler( // Result of operation. const boost::system::error_code& error, // Number of bytes copied into the buffers. If an error // occurred, this will be the number of bytes successfully // transferred prior to the error. std::size_t bytes_transferred );
Regardless of whether the asynchronous operation completes immediately
or not, the completion handler will not be invoked from within this
function. On immediate completion, invocation of the handler will
be performed in a manner equivalent to using post
.
void(boost::system::error_code, std::size_t)
To read into a single data buffer use the buffer
function as follows:
boost::asio::async_read_at(d, 42, boost::asio::buffer(data, size), boost::asio::transfer_at_least(32), handler);
See the buffer
documentation for information on reading into multiple buffers in one go,
and how to use it with arrays, boost::array or std::vector.
This asynchronous operation supports cancellation for the following cancellation_type
values:
cancellation_type::terminal
cancellation_type::partial
if they are also supported by the AsyncRandomAccessReadDevice
type's async_read_some_at operation.